Sunday, October 23, 2005



Beyond catalyzing changes in what we do, technology profoundly affects how we think. The Internet is a new context for self-exploration and social encounter. Psychopharmacology, robotics, nanotechnology, genetic engineering, biotechnology, and artificial intelligence are among the technologies that raise fundamental questions about selfhood, identity, community, and what it means to be human.

Once It Was Direct to Video, Now It's Direct to the Web - New York Times

Once It Was Direct to Video, Now It's Direct to the Web - New York Times: "As cheaper technology and a seemingly inexhaustible hipness quotient have led to more filmmakers and films being produced, theatrical distribution has become more expensive, the outlets more cautious, and the returns on investments more dubious. The Internet has absorbed some of the spillover, although the bigger success stories - notably, the political films of Robert Greenwald ('Uncovered: The War on Iraq,' 'Outfoxed: Rupert Murdoch's War on Journalism'), or 'Faster,' a highly lucrative motorcycle documentary narrated by Ewan McGregor - have been niche movies with a core audience."

Parents Fret That Dialing Up Interferes With Growing Up - New York Times


A report on teenagers and technology released this summer by the Pew Internet and American Life Project found that teenagers' use of computers has increased significantly. More than half of teenage Internet users go online daily, up from 42 percent in 2000, the report said; 81 percent of those users play video games, up from 52 percent.

Instant messaging has become "the digital communication backbone of teens' daily lives," used by 75 percent of online teenagers, according to the Pew report. "Parents are really struggling with this," said David Walsh, the president of the National Institute on Media and the Family, a nonprofit educational organization in Minneapolis that began a program this year to help families reduce screen time and increase physical activity. "As the gadgets keep evolving, they keep consuming more and more of our kids' time. Our kids need a balanced diet of activity, and the problem is that it's getting out of balance. I don't think as a society we're dealing with it yet."">Parents Fret That Dialing Up Interferes With Growing Up - New York Times: "A report on teenagers and technology released this summer by the Pew Internet and American Life Project found that teenagers' use of computers has increased significantly. More than half of teenage Internet users go online daily, up from 42 percent in 2000, the report said; 81 percent of those users play video games, up from 52 percent.

Instant messaging has become 'the digital communication backbone of teens' daily lives,' used by 75 percent of online teenagers, according to the Pew report. 'Parents are really struggling with this,' said David Walsh, the president of the National Institute on Media and the Family, a nonprofit educational organization in Minneapolis that began a program this year to help families reduce screen time and increase physical activity. 'As the gadgets keep evolving, they keep consuming more and more of our kids' time. Our kids need a balanced diet of activity, and the problem is that it's getting out of balance. I don't think as a society we're dealing with it yet.'"